Publications

(2021). Unident: Providing Impact Sensations on Handheld Objects via High-Speed Change of the Rotational Inertia. In Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).

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(2019). 多様な形状知覚を提示するトルクフィードバックVRコントローラ. In 第24回バーチャルリアリティ学会大会.

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(2019). ShapeSense: a 2D shape rendering VR device with moving surfaces that controls mass properties and air resistance. In ACM SIGGRAPH 2019 Emerging Technologies..

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(2019). Transcalibur: A weight shifting virtual reality controller for 2d shape rendering based on computational perception model. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems.

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(2019). Demonstration of Transcalibur: A VR Controller that Presents Various Shapes of Handheld Objects.. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems.

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(2018). タッチスクリーンでの擬似触力覚提示による注意誘導. In 日本バーチャルリアリティ学会論文誌.

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(2018). Transcalibur: weight moving VR controller for dynamic rendering of 2D shape using haptic shape illusion. In ACM SIGGRAPH 2018 Emerging Technologies.

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(2018). Effect of Pseudo-Haptic Feedback on Touchscreens on Visual Memory During Image Browsing. In International Conference on Human Haptic Sensing and Touch Enabled Computer Applications.

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(2017). Magic table: deformable props using visuo haptic redirection. In SIGGRAPH Asia 2017 Emerging Technologies.

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